Writing/Publications

Peer-reviewed journal articles

Bennett, G. (2016). Impossible choreographies: the database as creative tool. Journal of Creative Technologies, (4). DOI: https://doi.org/10.24135/jct.v0i7.42

 

Bennett, G. & Nikolai, J., (2015). Stillness, breath and the spine - Dance performance enhancement catalyzed by the interplay between 3D motion capture technology; in a collaborative improvisational choreographic process. Performance Enhancement and Health. doi:10.1016/j.peh.2015.11.003

 

Refereed conference proceedings

Bennett, G., Kruse, J., & Piper, J. (2016). Developing new pedagogical models for curricula targeting industry and government collaborations. In Developing new pedagogical models for curricula targeting industry and government collaborations. Macao: ACM Digital Library. doi:10.1145/2993352.2993360

Kruse, J., & Bennett, G. (2015). Teaching Visual Storytelling for virtual production pipelines incorporating Motion Capture and Visual Effects. In SIGGRAPH ASIA 2015, Education Symposium. Kobe, Japan: ACM Digital Library. doi:10.1145/2818498.2818516

 

Bennett, G., & Denton, A. (2009). Developing practical models for teaching motion capture. In A. Miyai (Ed.), SIGGRAPH ASIA '09 ACM SIGGRAPH ASIA 2009 Educators Program (pp. 5 pages). New York, NY, USA: Association for Computing Imagery. doi:10.1145/1666611.1666612

Conference contributions

 

2016               

Developing new pedagogical models for curricula targeting industry and government collaborations. Paper Presentation, SIGGRAPH Asia 2016, Macao.

 

Kinaesthetic affect in motion capture and animation. Paper presentation for panel “Digital Affect: The power within digital animation to move”, The Cosmos of Animation: 28th Annual Conference of the Society for Animation Studies, Singapore.

 

Impossible choreographies: the database as creative tool, Artists Talk, ISEA Hong Kong 2016

 

2015     

Digital Art Practice. 'CG in Australasia' panel, SIGGRAPH 2015, Los Angeles, USA.

 

Teaching Visual Storytelling for virtual production pipelines incorporating Motion Capture and Visual Effects. Paper Presentation, SIGGRAPH Asia 2015, Kobe, Japan

 

2014               

Art Practice in the Digital Realm. Paper Presentation, ANZAAE Art Educators conference, AUT University, Auckland, New Zealand

                       

Motion Capturing. Paper Presentation,  Motion Capture Symposium, AUT University, Auckland, New Zealand

                       

Unearthing Delights. Animation Revelations, Animation and the Real I Panel, AUT University, Auckland, New Zealand

 

2011          

Impossible Choreographies: animating architecture. Paper Presentation, Animating Time-Space, University of Waikato, Hamilton, New Zealand.

 

2010               

Impossible Choreographies: Digital Representations of the Moving Figure by Gregory Bennett. Paper Presentation, The Image Conference, Los Angeles, USA.

 

On the edge of the uncanny cliff: motion capture and animation in recent 3-D computer-generated photorealistic films. Paper Presentation, Animation Evolution 22nd Annual Society for Animation Studies Conference, Edinburgh, UK.

2009               

Developing practical models for teaching Motion Capture. Paper Presentation, SIGGRAPH Asia 2009, Yokohama, Japan

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